In Bonsai
It's been a long time since I made a game that was for myself.
It's short, coded like shit, and probably overshares things I should keep to myself.
But it's also complete, vulnerable and mine.
Habits, or more specifically bad habits, are tough to shed. This game is about a bad habit I've been wanting to shed for a long time now.
I think, now that I've given it shape, made it into something, and cast it off into the internet, I might have a chance of getting rid of it.
I'm okay now, and I feel like I let some weight go.
I've burned that final line into my mind.
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Viut |
| Made with | Godot |
| Tags | 2D, emotional, Godot, journaling, Narrative, No AI, Short |
| Average session | A few minutes |
| Languages | English, Spanish; Latin America |
| Inputs | Keyboard, Touchscreen |
| Accessibility | One button, Textless |

Comments
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I love the concept of the game, having an actual life lesson with a hint of knowledge is something that a lot of games these days are lacking. I think this project is very well made and you clearly have good ideas, looking forward for more.
I'm glad you liked it :)
I don't post games as often anymore, but I sure want to make more like this one!
Thanks for checking it out!
I'll let it flow from here. This is what a game should be; a conversation. Since the 70s almost all games have been about kills, points, levelling up. Games have evolved into something else entirely. This game almost made me cry, it's about life. I hated the way it ended, the way it looked by the end, but it'll come back. I've been pruning a lot in my life. The "stress" is real. There's no choice but to see who we grow into.
P.S. This was a huge paragraph, 4-5x the size of this. Thanks to pruning, it's now somewhat coherent.
Thank you, I hope your pruning pays off.
Thank you for seeing value in my little game.
I'm glad I was able to make you feel something with it, it's always been a goal of mine to share feelings through my games.
And yeah, pruning isn't always the best, but I guess you're right, there's no choice but to see who we grow into.
Thanks for playing